16 posts
Discord: Edenharley #2920
Clans: GH (GeoHazard)
Creator Points: 2
Favorite Level: Death Moon/Lonely Travel
Hardest Demon: 414800
Mini-Profile Background: 670000
Mini-Profile Name Color: {"image":"","color":"ffffff"}
|
Post by Edenharley on Jan 14, 2017 21:20:49 GMT -5
28270823 55K objects kek, used up all my ideas so some parts are meh. HUGE thanks to Creative for the video!! Didn't even ask  Also sorry for tons of lag 
|
|
1,529 posts
Discord: CreativeGuy#3418
Creator Points: 0
Mini-Profile Background: {"image":"","color":"1c23be"}
Mini-Profile Name Color: 06001b
Mini-Profile Text Color: 06001b
|
Post by CreativeGuy on Jan 15, 2017 19:44:38 GMT -5
Hello! I've edited together a video for Edenharley! It gets pretty laggy, I had to do it in windowed mode, but it gives you a pretty good idea of what the level is like!
|
|
16 posts
Discord: Edenharley #2920
Clans: GH (GeoHazard)
Creator Points: 2
Favorite Level: Death Moon/Lonely Travel
Hardest Demon: 414800
Mini-Profile Background: 670000
Mini-Profile Name Color: {"image":"","color":"ffffff"}
|
Post by Edenharley on Feb 4, 2017 14:57:30 GMT -5
|
|
3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
|
Post by milesman34 on Feb 5, 2017 17:00:54 GMT -5
I am going to review this, but I will not review sync due to the lag messing it up.
|
|
3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
|
Post by milesman34 on Feb 5, 2017 18:30:45 GMT -5
I changed the style to fit levels where I cannot review the sync. Gameplay (16.1/25) The gameplay doesn't start well. I can hardly see the blocks in the first cube. You should change the background or block color. The ship part is more fun, however, as it uses moving objects well and has good gameplay. The next cube part also has good gameplay, as the background seems to avoid blending with the foreground blocks. The ship and UFO parts afterward are very fast paced and fun. The robot part after that is pretty fun, but there are too many teleportation portals that lead to orbs you have to instantly tap.
After that, in the ship part, the blocks blend with the background a little too much for it to be fun. You could change the block color. The cube part after that is a lot more fun, though. The slow ship would be more fun without the unexpected teleportation portals that lead into fakes. The robot part is pretty good, but the cube afterward is weird. I don't know what is going on with the spikes and blocks, and there is too much memory with the orbs.
The drop is a lot better, although there is that one weird cube part where I cannot see. The vision is so obstructed. Also, you should remove or nerf the cube spam. The next few parts are a bit more fun, as they have fast paced fun gameplay. However, the final cube isn't quite as fun. This level has very good gameplay but is held back by lesser parts. Design (21.4/25) In the first cube, the problem is that I cannot see that much stuff. The ship part is a lot better, as it has a great rainbow effect. The next cube part has cool effects, with the designs in the first part and the backgrounds in the second part. The ship and UFO part after that has some more amazing effects. However, in the robot part, the white lines look weird and mess things up slightly. The next part uses those white lines better, with cool effects. I like the background in the next cube, but the transitions are not that good-looking. The part afterward is pretty good but could use more decoration.
The next parts are better, especially the cube, which has great effects even despite the insane lagginess. The drop looks great. It utilizes effects and backgrounds very well, using almost all the decoration to the best of its ability. However, the final part is empty and could use more decoration (final cube). Originality (1.2x) Most of the effects in this level are really original. There are so many good effects. Total (45/60) Feature Worthy. Difficulty Hard Demon
|
|