37 posts
Creator Points: 0
Favorite Level: Reanimation - By Terron
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Post by Crispapple on Dec 18, 2016 19:06:47 GMT -5
I recently joined this forum, and I want people to check my level out, and to give feedback. Level name: Shifted Id: 26787935 Song: Cubed: Red Shift Creators: Crispapple, DataVe, WatchPiggy Here's the video : m.youtube.com/watch?v=AxyV3Ehz5QQ
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Post by Toadtoad on Dec 18, 2016 20:00:09 GMT -5
Ayy, hi friend!
My friend DTMDTN3 and I both think it's incredible. There's only one bit I didn't like, the style of level kept changing, making it a tad incoherent. Other than that, INCREDIBLE job!
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37 posts
Creator Points: 0
Favorite Level: Reanimation - By Terron
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Post by Crispapple on Dec 18, 2016 20:36:43 GMT -5
Ayy, hi friend! My friend DTMDTN3 and I both think it's incredible. There's only one bit I didn't like, the style of level kept changing, making it a tad incoherent. Other than that, INCREDIBLE job! Finally, someone who replied. Thanks Toad! I too, agree it's a little incoherent, but I tried to make it stick together as a level.. But some people changed the style too much. Thanks friend
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Post by artsy on Dec 20, 2016 14:28:23 GMT -5
Woah this level is really cool! On to the review! Gameplay: At the start, the gameplay is fine, I like how it syncs with the music. When it gets to your part, the gameplay looks to be a big increase in difficulty, however, it isn't buggy and doesn't seem too annoying after 1 or 2 practice runs. The dual part after looks to be fine, not too difficult, but not too easy either. However, that rainbow part looks to be a big problem, especially that miniship straightfly segment at 67%. The rest kinda reminds me of a Krazyman50 level, but it works here . Your part at the end seemed fine at first, but then it looks like it gets too tight and difficult, especially for an end segment. I recommend keeping the whole part, and moving the pillars with spikes away from each other so that it gets some movement in the gameplay, as well as a bit wider spaces. Gameplay looks a bit tough, but I guess it's fine for probably an Insane 9 star or demon. Gameplay: 6.5/10 Music Sync: Good music sync all around the board! I enjoy how most parts utilized speed changes to sync with the pulsating music! You also timed the cube, UFO segments, and transitions very well to the music. I just wish there could have been a bit more music sync to the level itself. The rainbow part did this very well, with the audio beat thingy to the right, and the pulsating rainbow sky. Music Sync: 8.5/10 Decoration: Great decorations everywhere! The first part reminded me of an Echonox level, but without copying anything. Great! Your part reminded me of an Optical level with gameplay that resembles Dasomi by Cotchy, really unique style to your decorations. The rest looked light a really good and detailed Krazyman part. The decorations I enjoyed the most were the rotating column in the rainbow part, as well as all of 17% to 30%. Amazing job guys! Decorations: 9/10 Overall: 24/30 Belongs in Feature Worthy as an Insane 9
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Post by kiriE on Dec 20, 2016 15:58:40 GMT -5
-review- Overall: 24/30 Belongs in Feature Worthy as an Insane 9 Agreed! Moving to feature-worthy levels.
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Post by artsy on Dec 20, 2016 16:51:17 GMT -5
-review- Overall: 24/30 Belongs in Feature Worthy as an Insane 9 Agreed! Moving to feature-worthy levels.Oh did i not actually put it there, I do that sometimes
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37 posts
Creator Points: 0
Favorite Level: Reanimation - By Terron
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Post by Crispapple on Dec 20, 2016 19:33:22 GMT -5
Woah this level is really cool! On to the review! Gameplay: At the start, the gameplay is fine, I like how it syncs with the music. When it gets to your part, the gameplay looks to be a big increase in difficulty, however, it isn't buggy and doesn't seem too annoying after 1 or 2 practice runs. The dual part after looks to be fine, not too difficult, but not too easy either. However, that rainbow part looks to be a big problem, especially that miniship straightfly segment at 67%. The rest kinda reminds me of a Krazyman50 level, but it works here . Your part at the end seemed fine at first, but then it looks like it gets too tight and difficult, especially for an end segment. I recommend keeping the whole part, and moving the pillars with spikes away from each other so that it gets some movement in the gameplay, as well as a bit wider spaces. Gameplay looks a bit tough, but I guess it's fine for probably an Insane 9 star or demon. Gameplay: 6.5/10 Music Sync: Good music sync all around the board! I enjoy how most parts utilized speed changes to sync with the pulsating music! You also timed the cube, UFO segments, and transitions very well to the music. I just wish there could have been a bit more music sync to the level itself. The rainbow part did this very well, with the audio beat thingy to the right, and the pulsating rainbow sky. Music Sync: 8.5/10 Decoration: Great decorations everywhere! The first part reminded me of an Echonox level, but without copying anything. Great! Your part reminded me of an Optical level with gameplay that resembles Dasomi by Cotchy, really unique style to your decorations. The rest looked light a really good and detailed Krazyman part. The decorations I enjoyed the most were the rotating column in the rainbow part, as well as all of 17% to 30%. Amazing job guys! Decorations: 9/10 Overall: 24/30 Belongs in Feature Worthy as an Insane 9 I agree on all parts. The few things I regret is the tight gameplay on my last part, and requesting only 7*.. bad choice on my part. The thing is, the level lags too much for my poor phone. It took me almost 200 attempts, just because of lag. If I could update the level, I would. Thank you so much for judging my level.
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Post by artsy on Dec 20, 2016 20:08:02 GMT -5
Woah this level is really cool! On to the review! Gameplay: At the start, the gameplay is fine, I like how it syncs with the music. When it gets to your part, the gameplay looks to be a big increase in difficulty, however, it isn't buggy and doesn't seem too annoying after 1 or 2 practice runs. The dual part after looks to be fine, not too difficult, but not too easy either. However, that rainbow part looks to be a big problem, especially that miniship straightfly segment at 67%. The rest kinda reminds me of a Krazyman50 level, but it works here . Your part at the end seemed fine at first, but then it looks like it gets too tight and difficult, especially for an end segment. I recommend keeping the whole part, and moving the pillars with spikes away from each other so that it gets some movement in the gameplay, as well as a bit wider spaces. Gameplay looks a bit tough, but I guess it's fine for probably an Insane 9 star or demon. Gameplay: 6.5/10 Music Sync: Good music sync all around the board! I enjoy how most parts utilized speed changes to sync with the pulsating music! You also timed the cube, UFO segments, and transitions very well to the music. I just wish there could have been a bit more music sync to the level itself. The rainbow part did this very well, with the audio beat thingy to the right, and the pulsating rainbow sky. Music Sync: 8.5/10 Decoration: Great decorations everywhere! The first part reminded me of an Echonox level, but without copying anything. Great! Your part reminded me of an Optical level with gameplay that resembles Dasomi by Cotchy, really unique style to your decorations. The rest looked light a really good and detailed Krazyman part. The decorations I enjoyed the most were the rotating column in the rainbow part, as well as all of 17% to 30%. Amazing job guys! Decorations: 9/10 Overall: 24/30 Belongs in Feature Worthy as an Insane 9 I agree on all parts. The few things I regret is the tight gameplay on my last part, and requesting only 7*.. bad choice on my part. The thing is, the level lags too much for my poor phone. It took me almost 200 attempts, just because of lag. If I could update the level, I would. Thank you so much for judging my level. No problem good job
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37 posts
Creator Points: 0
Favorite Level: Reanimation - By Terron
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Post by Crispapple on Dec 21, 2016 13:38:27 GMT -5
Woah this level is really cool! On to the review! Gameplay: At the start, the gameplay is fine, I like how it syncs with the music. When it gets to your part, the gameplay looks to be a big increase in difficulty, however, it isn't buggy and doesn't seem too annoying after 1 or 2 practice runs. The dual part after looks to be fine, not too difficult, but not too easy either. However, that rainbow part looks to be a big problem, especially that miniship straightfly segment at 67%. The rest kinda reminds me of a Krazyman50 level, but it works here . Your part at the end seemed fine at first, but then it looks like it gets too tight and difficult, especially for an end segment. I recommend keeping the whole part, and moving the pillars with spikes away from each other so that it gets some movement in the gameplay, as well as a bit wider spaces. Gameplay looks a bit tough, but I guess it's fine for probably an Insane 9 star or demon. Gameplay: 6.5/10 Music Sync: Good music sync all around the board! I enjoy how most parts utilized speed changes to sync with the pulsating music! You also timed the cube, UFO segments, and transitions very well to the music. I just wish there could have been a bit more music sync to the level itself. The rainbow part did this very well, with the audio beat thingy to the right, and the pulsating rainbow sky. Music Sync: 8.5/10 Decoration: Great decorations everywhere! The first part reminded me of an Echonox level, but without copying anything. Great! Your part reminded me of an Optical level with gameplay that resembles Dasomi by Cotchy, really unique style to your decorations. The rest looked light a really good and detailed Krazyman part. The decorations I enjoyed the most were the rotating column in the rainbow part, as well as all of 17% to 30%. Amazing job guys! Decorations: 9/10 Overall: 24/30 Belongs in Feature Worthy as an Insane 9 Fyi, I updated the tight gameplay at the end
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3,250 posts
Discord: œ
Clans: œ
Favorite Level: œ
Hardest Demon: œ
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Post by œ on Sept 22, 2017 15:45:59 GMT -5
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1,530 posts
Discord: CreativeGuy#3418
Creator Points: 0
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Post by CreativeGuy on Sept 22, 2017 22:59:22 GMT -5
Moving to Rated Levels. Good Job!
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