3,783 posts
Discord: S3rios#8978
Clans: Aether Academy, Qualia, Invertia, Gas Station, Neutron Eco, Zircon
Creator Points: 000
Favorite Level: Transcendence by Millepatte
Hardest Demon: Mathymbol Epsilon
Mini-Profile Background: {"image":"http://goodvibeblog.com/wp-content/uploads/2010/12/vortex2.jpg","color":""}
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Post by S3rios on Sept 28, 2016 12:21:31 GMT -5
After 4 months of work 112k objects, Endless Roaming is finally here! I'm really proud of this level. Any and all feedback/criticism is accepted, and I hope you enjoy: ID: 25193465 EDIT: Improved an essentially empty part of the level. EDIT 2: Its been 2 weeks, so... Tags: WillFlame milesman34 Yendis Rexone
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90 posts
Discord: QuantumFlux#0764
Creator Points: 0
Favorite Level: Slap Squad
Hardest Demon: Nine Circles
Mini-Profile Background: 00ff00
Mini-Profile Name Color: ffffff
Mini-Profile Text Color: ffffff
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Post by quantumflux on Sept 28, 2016 13:24:06 GMT -5
Okay, I'm not going to do like an official review thing, but I'll just say what I think. First of all, very cool level overall.
Very cool start, sync is very good here and background is very cool. It also has a nice build up to the drop. I think however that it would have been nice to change the block design a little at the drop to give it more variety, this is the main recurring problem with the level, the block design is just the same. I appreciate that it is the theme but a change would be nice. The gameplay is okay and quite fun during the level and the background is very very good. I really like the way you made the pillars look 3D in the first ship section.
Okay, major criticism coming up: 58-64% is just plain horrible. I can appreciate that it is a build up, but it is soooooo boring and it is sooooo pointless. It really feels like the level is being dragged out.
Another small thing is that a lot of the time, the background clashes with the blocks, so it is hard to make out what is background and what is a block. Just a small thing.
From 70-80% is very very good. It has very nice design and it gives us a nice break from the grey and black.
85-88% also feels a little boring and dragged out, I would recommend having a little bit of gameplay with it as it's not really a build up.
(Very nice end screen btw)
Overall cool level, I like the lonely travel theme you have going on there. Sync is good, background is very good, block design is the same for a lot of the level, please change. Gameplay seems alright, could be improved a little but it's mainly alright. I cannot stress this enough: Please change the boring drawn out bits with no gameplay.
Result: Decent - good (imo) Difficulty: Insane 8-9*
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Post by durianhead on Sept 29, 2016 5:06:39 GMT -5
xd posted my thing in the wrong thread sorry ;3; its good-feature worthy imo because of what I said in the sneak peek thread
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3,783 posts
Discord: S3rios#8978
Clans: Aether Academy, Qualia, Invertia, Gas Station, Neutron Eco, Zircon
Creator Points: 000
Favorite Level: Transcendence by Millepatte
Hardest Demon: Mathymbol Epsilon
Mini-Profile Background: {"image":"http://goodvibeblog.com/wp-content/uploads/2010/12/vortex2.jpg","color":""}
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Post by S3rios on Sept 29, 2016 5:36:41 GMT -5
xd posted my thing in the wrong thread sorry ;3; its good-feature worthy imo because of what I said in the sneak peek thread Thanks
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3,783 posts
Discord: S3rios#8978
Clans: Aether Academy, Qualia, Invertia, Gas Station, Neutron Eco, Zircon
Creator Points: 000
Favorite Level: Transcendence by Millepatte
Hardest Demon: Mathymbol Epsilon
Mini-Profile Background: {"image":"http://goodvibeblog.com/wp-content/uploads/2010/12/vortex2.jpg","color":""}
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Post by S3rios on Sept 29, 2016 5:47:41 GMT -5
Okay, I'm not going to do like an official review thing, but I'll just say what I think. First of all, very cool level overall. Very cool start, sync is very good here and background is very cool. It also has a nice build up to the drop. I think however that it would have been nice to change the block design a little at the drop to give it more variety, this is the main recurring problem with the level, the block design is just the same. I appreciate that it is the theme but a change would be nice. The gameplay is okay and quite fun during the level and the background is very very good. I really like the way you made the pillars look 3D in the first ship section. Okay, major criticism coming up: 58-64% is just plain horrible. I can appreciate that it is a build up, but it is soooooo boring and it is sooooo pointless. It really feels like the level is being dragged out. Another small thing is that a lot of the time, the background clashes with the blocks, so it is hard to make out what is background and what is a block. Just a small thing. From 70-80% is very very good. It has very nice design and it gives us a nice break from the grey and black. 85-88% also feels a little boring and dragged out, I would recommend having a little bit of gameplay with it as it's not really a build up. (Very nice end screen btw) Overall cool level, I like the lonely travel theme you have going on there. Sync is good, background is very good, block design is the same for a lot of the level, please change. Gameplay seems alright, could be improved a little but it's mainly alright. I cannot stress this enough: Please change the boring drawn out bits with no gameplay. Result: Decent - good (imo) Difficulty: Insane 8-9* Thanks for the feedback . Ya, that black part is a bit a dragged out, and I'm probably going to add something there in an update (an animation or something)
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3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on Oct 15, 2016 13:09:48 GMT -5
0-34%Everything before the mini cube is kinda boring. You just have the same jumps in the robot and cube parts and the ship part is basic flying with absolutely no obstacles. At least the mini cube has some variety, but it is still a little boring. It gets better at the drop, due to more varied gameplay being involved, as well as some more interesting patterns. However, the slow cube is a bit too repetitive. I think that making things more varied in the gameplay would help here. The art, effects, and everything is so beautiful. I mean, it is a little copy-pasted and messy, but it looks amazing. The clock art is really good and actually looks like an actual clock. The robot part is also cool because of the epic background and effects. So is the ship part with the backgrounds and art. The mini cube after that is also amazing because of the art and really well-layered effects. The drop also has awesome art and effects that are really detailed. The slow cube has really great original effects, using effects for rainfall and an awesome storm effect thing. The sync is really good. You used the effects and backgrounds to augment it a lot. This part contributes 1.5 points to gameplay. (51) This part contributes 4 points to design. (136) This part contributes 2 points to sync. (68) 34-58%These parts have too many invisible/confusing parts. Like the obstructed visibility in the first cube part here. The ball is pretty good though. So is the wave, and the mini cube is decent. The decoration is really beautiful. The only problem is that the gray cube part is a bit underdecorated, which strays from the theme a bit too much. The sync is just great. That is all I can say. This part contributes 2.5 points to gameplay. (60) This part contributes 3 points to design. (72) This part contributes 2 points to sync. (48) 58-81%The gameplay is generally good, but the blank boring black screen auto part is just bad. I also really like the concept in the lava part with the rising lava. It is all super beautiful, except for the black screen part. I also like your take on the retro effect. The sync is really amazing. This part contributes 2.5 points to gameplay. (57.5) This part contributes 2.5 points to design. (57.5) This part contributes 2 points to sync. (46) 81-100%The gameplay is pretty fun. The last cube is a little boring because it has the same jumps though. The decoration and design is great, but the last cube could use more of a background like the first one (in the level). The sync is pretty good, but could be better. A few parts aren't that well synced. This part contributes 3 points to gameplay. (57) This part contributes 3.5 points to design. (66.5) This part contributes 1.5 points to sync. (28.5) Gameplay (11.3/20)The gameplay is generally good, but some parts are a bit boring. Design (16.6/20) The design and decoration is really good in most parts, but a few parts are a bit empty. Sync (9.5/10)The sync is very good throughout the level, although it isn't as good in the last few parts. Originality (1.2x)This level is incredibly original, like almost all XXL levels are. Total (44.9/60)Feature Worthy DifficultyVery Easy (Because it is 5 minutes long)
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3,783 posts
Discord: S3rios#8978
Clans: Aether Academy, Qualia, Invertia, Gas Station, Neutron Eco, Zircon
Creator Points: 000
Favorite Level: Transcendence by Millepatte
Hardest Demon: Mathymbol Epsilon
Mini-Profile Background: {"image":"http://goodvibeblog.com/wp-content/uploads/2010/12/vortex2.jpg","color":""}
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Post by S3rios on Oct 15, 2016 23:07:21 GMT -5
0-34%Everything before the mini cube is kinda boring. You just have the same jumps in the robot and cube parts and the ship part is basic flying with absolutely no obstacles. At least the mini cube has some variety, but it is still a little boring. It gets better at the drop, due to more varied gameplay being involved, as well as some more interesting patterns. However, the slow cube is a bit too repetitive. I think that making things more varied in the gameplay would help here. The art, effects, and everything is so beautiful. I mean, it is a little copy-pasted and messy, but it looks amazing. The clock art is really good and actually looks like an actual clock. The robot part is also cool because of the epic background and effects. So is the ship part with the backgrounds and art. The mini cube after that is also amazing because of the art and really well-layered effects. The drop also has awesome art and effects that are really detailed. The slow cube has really great original effects, using effects for rainfall and an awesome storm effect thing. The sync is really good. You used the effects and backgrounds to augment it a lot. This part contributes 1.5 points to gameplay. (51) This part contributes 4 points to design. (136) This part contributes 2 points to sync. (68) 34-58%These parts have too many invisible/confusing parts. Like the obstructed visibility in the first cube part here. The ball is pretty good though. So is the wave, and the mini cube is decent. The decoration is really beautiful. The only problem is that the gray cube part is a bit underdecorated, which strays from the theme a bit too much. The sync is just great. That is all I can say. This part contributes 2.5 points to gameplay. (60) This part contributes 3 points to design. (72) This part contributes 2 points to sync. (48) 58-81%The gameplay is generally good, but the blank boring black screen auto part is just bad. I also really like the concept in the lava part with the rising lava. It is all super beautiful, except for the black screen part. I also like your take on the retro effect. The sync is really amazing. This part contributes 2.5 points to gameplay. (57.5) This part contributes 2.5 points to design. (57.5) This part contributes 2 points to sync. (46) 81-100%The gameplay is pretty fun. The last cube is a little boring because it has the same jumps though. The decoration and design is great, but the last cube could use more of a background like the first one (in the level). The sync is pretty good, but could be better. A few parts aren't that well synced. This part contributes 3 points to gameplay. (57) This part contributes 3.5 points to design. (66.5) This part contributes 1.5 points to sync. (28.5) Gameplay (11.3/20)The gameplay is generally good, but some parts are a bit boring. Design (16.6/20) The design and decoration is really good in most parts, but a few parts are a bit empty. Sync (9.5/10)The sync is very good throughout the level, although it isn't as good in the last few parts. Originality (1.2x)This level is incredibly original, like almost all XXL levels are. Total (44.9/60)Feature Worthy DifficultyVery Easy (Because it is 5 minutes long) Thank you so much for the feedback I really appreciate it man.
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Post by aim2734 on Oct 16, 2016 2:33:11 GMT -5
Oh WOW !! I find this level amazing !! The diversity of the parts, the design that fits with music ! And the fact its a long level ... I really like it ! I hope this will get featured !! Good job !!
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