3 posts
Creator Points: 2
Favorite Level: Argumshock
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Post by Carbide on Sept 25, 2016 16:06:06 GMT -5
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Post by Hola on Sept 28, 2016 10:08:54 GMT -5
very nice level love the gameplay and design reminds me of woogis building style
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Post by traviss1 on Sept 28, 2016 17:54:48 GMT -5
I am not a level judge, but I will judge your level I judge based off of Gameplay and Originality. I think these two categories are very unique to the game and design and my other category comes after. Here is the scale: Gameplay - 35% of 100 Originality - 35% of 100 Design - 20% of 100 Other - 10% of 100 Gameplay - 30/35 This gameplay is pretty good. The beginning part of this level however is quite annoying. Mainly the Robot at 37% is one of the most annoying parts. I think you can improvise this section very tremendously. The beginning needs some work, but is definitely good. After 40% the level is pretty good and I enjoy the fact that you have words on the screen to go with the song. The level is timed really well with the song which adds gameplay aspects to this level and that is something every level should have. Also, I like how you used multiple vehicles in this level. Unlike some levels this level really stands out for gameplay. I do enjoy the fact of how well the gameplay for this level is pretty slow. In my opinion, that is pretty tough to do and I enjoy what you have done with the gameplay for this level. Like I said, just fix a few things in the beginning and you are golden for gameplay. Originality - 27/35 So, this style has been seen before in levels and I want to point out one that comes to my head and that level is Windy Landscape by Woogi. Pretty much any Woogi level is related to this. However, it makes for an original level still because this is a bit more in 2.0. I recommend when you create levels that you try to mix designs from other levels. For example, you can create a level like Windy Landscape, but mix it in with some other level like Serponge's levels. This level is very unique, but it could be a bit more original in my opinion, it isn't unoriginal, but there feels like that moment I have seen this before. Design - 18/20 The design of this level is pretty good. Like I said above however, it does look like it has been taken from a Woogi level completely. That isn't a bad thing. I liked some of the details out there in the background and in the blocks as they made the level feel a little bit more alive and that feeling makes the level better. One of my personal favorite parts is the teleporting parts of the level. The design for that was really good and it was beyond amazing, so I do enjoy the design, but like I said, try to make it a little bit more unlike other creators. Other - 10/10 As far as I can tell, no bugs. That is a good thing and I really enjoy this level as it fits all of the quality. The music sync for the level is pretty good and I won't complain about this. I think that you met every quality that can be an "other" and I really enjoy this level. Overall Score: 85/100 (Feature-Worthy) Outstanding level! Like I said, I think this level needs a little bit of work at the beginning of the level with gameplay and the originality kind of feels like I am playing a Woogi level, but in the end, this level is fantastic and I think this level should be up for feature. If this level were to get rated, I recommend 5 for a rating. Good Luck!
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Post by TimeLink on Oct 1, 2016 13:23:02 GMT -5
Agreed, mostly. Some Parts look worse and way more bland than others like 0:06 and 0:52, and the Design seems like a pretty inadvanced CORE Style to me, but overall it's pretty good. Approved, moving to feature-worthy. (Low-End)
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