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Judging for the first time, pls don't kill me... 8)
- 0%-18% - The gameplay starts very smooth and fun. It's sync with the music style, all the way. This is mostly in the Ship. I am a perfectionist in transitions, so i checked them all to the detail. The auto-part is not buggy at all, and has no problem transitioning into the wave at the drop. The other transitions are fine too, and i don't see anything buggy about any of them.
The design is fine. I see a usage of 1.0 and 2.0 used within these sections. The auto-part has amazing design. The invisible blocks were a very nice touch to it, by not making it too overdecorated, and not too bland. Cool.
Decoration seems nice. I like how the purple and tiny bits of yellow color in the beginning add up with the portals (speaking about colour). Random spinning objects trough the segment were fine. The monsters might have been placed behind the blocks and spikes, to make them sync into the level. Now, they were just sitting there.
- 18%-36% -
Gameplay is still smooth, and fun. The wave is nicely synced, and i think that is really hard to do if you don't have wave-spamming segments. So nice job on that! Though having drops with a bit faster speed is more fun rather than normal speed. The little cube after has no problems. It synced all the way. The ball is nice. I see you place gravity-pads in a way to prevent buggy gameplay, if you know what i mean with 'in a way'. All portals and transitions are fine too.
Design is still fine, overall. The wave has a nice design overall. It's original, in my experience. The cube could've used a new sort of tiny block. You can use anything with opacity 0.50, so i you could've made it suit the level. The design in the ball is good too. Using a few fully-black parts makes it not too much of a copy paste.
Decoration is there. You did not have SO much space in the wave, yet you did an amazing job decorating it. That's it, just amazing. The cube is kind of bland. Though you see decoration, i have a feeling there is missing something. Probably because the upper side and lower side are just straight lines of 'spikes'. Using lot's of decoration in the ball part. Lots of good ones. The saws look good, there's nice rotating stuff troughout the whole segment, and i see lots of arrows perfectly synced with the orbs and gameplay. Good job!
- 36%-67% -
Gameplay... guess what? Smooth. I really tried to find bugs (no offense) but couldn't fine any. Every transition is good. There are no sudden jumps troughout this part, though the robot seems to be harder compared to other parts in the level, but this is on first sight. Sync is godly. The song doesn't really seem like a song for easy levels with not that much of gameplay variation, but you did a good job fitting in the right gameplay.
Design is fine, too! I see lots of segments from before return, but no big deal. They all look amazing. They're nicely filled up, not too overdecorated, and fit in.
Decoration, 10/10. Troughout this part of the level, there is no decoration lacking. I see a few from earlier in the level coming back, but that's no problem, they look good anyways.
- 67%-77% -
Had to do this part in solo. I love cube gameplay, but this was just outstanding. The transition from fast gameplay to peacefull stuff in both gameplay, decoration and design is amazing. Nothing wrong about it. Design was not close to lacking. It was all good, filling up the bland spaces within the blocks itself. Decoration is nice, i couldn't find any weak spots (and i tried!).
- 77%-100% -
Gameplay... Ouch. The sync isn't too good here. The music gives me a feeling of a ship usage, as the ship doesn't require that much sync. The music uses no beats or anything, which is perfect for the ship (in my opinion). I don't see any transition problems here, too. The end was unfortunate. The melody did not end, but you chosed to end it there AND stop the song. Kinda bad, actually. Try to extend a level to the end of a melody for maximu enjoyment of it.
Decoration is still good as always, no need to go further on that. Same counts for design, still good.
- Overall -
Gameplay: 8.5/10 - Amazing, though the end was unfortunate. Keep on going with these amazing gameplay implents! Design: 9.3/10 - Decoration was fine troughout the level. Some bits a copy paste, but that doesn't effect anything that much. Decoration: 9.2 - Some spaces were kind of bland, others greatly filled up. Good job!
At the end: 9.0/10! An extremely fun level, which i really enjoyed to see and play the entire time. I did not die of ANY bugs. This level is amazing, and more people should know.
Last Edit: Oct 14, 2016 6:03:21 GMT -5 by Polarbeahr
There's a few things I hate: - Signatures - Lists - Irony
Review approved moving to Feature Worthy Levels (Make sure to say what category you want this level to be in). I'm actually surprised that this is your first review! Very good! So detailed and nice, covers everything. If you keep that up you might be level judge.
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