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Post by iIMewIi on Aug 31, 2016 7:46:49 GMT -5
My possible best level. I had a blast building it, nearly to the object limit to. 25k objects used! I hope you enjoy and all reviews are welcomed and appreciated! ID - 24470427 <-Video EDIT: Added two level judges, hasn't been judged in two weeks. kiriE milesman34
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3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on Sept 20, 2016 18:43:14 GMT -5
0-27% The gameplay in this part is mostly good. However, there is a really major bug at 7-8% that still remains unfixed. I know you tried to fix it, but it didn't work. I can't give many points for gameplay here because the fact that it is so early can negatively affect the entire level and ruin one's experience of playing it.
The block designs are definitely good. I like the mini obstacles in the ship part. I also like how you took a leaf from Munchy Cavern's page and added yellow to every part. The decoration is generally good. I really like the ground deco. The first cube shouldn't use the small pulsing objects though, as the song is too quiet there to make them pulse visibly though. You should add different air decorations to replace that. The ball part has some good pulsing glowy arrows though. You also made a good piece of art before the drop.
The sync is very good. There aren't problems with it.
This part contributes 1.5 points to gameplay. (40.5) This part contributes 3.5 points to design. (94.5) This part contributes 2 points to sync. (54)
27-52% These few parts are pretty good gameplay-wise. However, 42% is a little tricky because the gravity portal isn't there. You could make the blue gravity portal visible. Other than that, it is pretty fun.
The designs are still very good. I like the wave ones because they use spaces really well. The ship part also looks cool. You also continued the theme of using yellow. The decoration is also great.
This part has more good sync. It is as good as earlier, which means very good.
This part contributes 3.5 points to gameplay. (87.5) This part contributes 4 points to design. (100) This part contributes 2 points to sync. (50)
52-76% This part definitely has good gameplay. There are no flaws with it.
The design is great. It seems inspired by the earlier parts. It still keeps with the theme of keeping the yellow colors, which works well. The decoration is also very good.
The sync is pretty good, but could use some background flashes to improve the sync.
This part contributes 4 points to gameplay. (96) This part contributes 4 points to design. (96) This part contributes 1.5 points to sync. (36)
76-100% The gameplay is generally good. There are the invisible teleportals, but they are pretty obvious because of the obstacle patterns requiring them.
There are a bunch of good designs in these parts. I really like them. It's weird how you strayed from the theme a little by not including yellow in the later parts. It still looks pretty good though. The decoration is also very good. I also like the art you used.
The sync is very good.
This part contributes 3.5 points to gameplay. (84) This part contributes 4 points to design. (96) This part contributes 2 points to sync. (48)
Gameplay (15.4/20) The gameplay is generally pretty good, but you lost a lot of points from that bug at the beginning. Design (19.3/20) The designs and decoration are very good, but the pulsing objects in the first cube aren't that visible. Sync (9.4/10) The sync is usually very good, but a few parts in the middle have a few flaws. Originality (1.05x) The designs are pretty original and it has some original decoration. It is pretty inspired by Munchy Caverns in the color choices. Total (46.3/60) Feature Worthy. Difficulty Harder 7* (Might be 6 stars if it wasn't for the bug)
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