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Post by geocrafter12 on Aug 15, 2016 19:45:41 GMT -5
here ya go! ID:23302549
Video:
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Post by geocrafter12 on Sept 4, 2016 0:08:11 GMT -5
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3,278 posts
Discord: milesman34#2076
Clans: a lot
Creator Points: 1
Favorite Level: not Alphabet X
Hardest Demon: Alphabet X
Mini-Profile Background: 36caa1
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Post by milesman34 on Sept 4, 2016 20:58:54 GMT -5
Can't review it right now, will try to review tomorrow
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Post by artsy on Sept 5, 2016 2:01:46 GMT -5
I'll save you milesman34! Wow that looks nice btw! On to the review! This review will be graded on Gameplay, Deco, and Music Sync. Max of 30 points. Gameplay and Deco will be broken up into two parts (5 points maximum for each part, equalling 10 points for that particular part) Sorry if I'm too harsh or light on you Gameplay: Beginning till the drop has some pretty nice gameplay, but altogether nothing too original or unheard of. I recommend adding a mini portal at 0:11 and 0:20 for more sync to the music via gameplay. Speed/gamemode/gravity portals are clearly marked and easy to predict! Also, that coins looks nice and easy, nothing bad here! That robot part looks extremely fun, and I don't seem to find any bugs either! Great job! +3.75Drop till the end: Wow that ball part looks amazing in gameplay, including the dual ball! The ship and wave parts also look fun, but not as astounding as the ball parts. That cube part! It looks crazy fun, easy to memorize, and probably makes the average player feel like a beast while playing it due to the triple speed paired with the fun and easy difficulty. However, I could see a player dying to that UFO part due to its difficulty plus being at the end of the level, it's gameplay looks fun but would most likely need a bit of practice before 1 attempting it. Everything after that is pretty nice as well; I like how the coin route taps go with the music. +4.25
Gameplay: 8/10
Decorations: Beginning-drop: I loved a few of the color schemes, such as the starting purple/blue, and the UFO's blue color scheme. A few schemes such as the ship's colors may be off just a bit. Maroon blocks with a lime-green OBJ, and also some orange deco in the center does not work out too well. The decorations in the level were really nice, but I think Opacity should have been used in the neon-blue deco lines across the screen in the Robot parts. Really nice altogether! +3
Drop-end: Only one minor complaint at all here! The ship part at 0:38 could have used more blending/opacity for it to look just a bit nicer, especially on the rainbows which, if not used correctly, can stick out and take away from your level. The cube part looks so fun, and kinda reminds me of UserMatt and his style! +4
Deco: 7/10
Music Sync: Terrific music sync all around the board! BG Flashes, gameplay, deco, gears, and even the floor will dance to this catchy tune! Few suggestions: Maybe the yellow stars in the 0:30 ball could have bounced in and out and all about to this song too, because in that part, all the music sync you have is really the gameplay. I feel that in the following ship and wave, the clouds were having an urge to dance to this song as well! Overall really good job on this part! +8.5
Music Sync: 8.5/10
Overall: 23.5/30 belongs in the Feature-Worthy Section!
Great Job! ~Artsy
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Post by Mechanguis on Sept 5, 2016 6:22:41 GMT -5
I'll save you milesman34! Wow that looks nice btw! On to the review! This review will be graded on Gameplay, Deco, and Music Sync. Max of 30 points. Gameplay and Deco will be broken up into two parts (5 points maximum for each part, equalling 10 points for that particular part) Sorry if I'm too harsh or light on you Gameplay: Beginning till the drop has some pretty nice gameplay, but altogether nothing too original or unheard of. I recommend adding a mini portal at 0:11 and 0:20 for more sync to the music via gameplay. Speed/gamemode/gravity portals are clearly marked and easy to predict! Also, that coins looks nice and easy, nothing bad here! That robot part looks extremely fun, and I don't seem to find any bugs either! Great job! +3.75Drop till the end: Wow that ball part looks amazing in gameplay, including the dual ball! The ship and wave parts also look fun, but not as astounding as the ball parts. That cube part! It looks crazy fun, easy to memorize, and probably makes the average player feel like a beast while playing it due to the triple speed paired with the fun and easy difficulty. However, I could see a player dying to that UFO part due to its difficulty plus being at the end of the level, it's gameplay looks fun but would most likely need a bit of practice before 1 attempting it. Everything after that is pretty nice as well; I like how the coin route taps go with the music. +4.25
Gameplay: 8/10
Decorations: Beginning-drop: I loved a few of the color schemes, such as the starting purple/blue, and the UFO's blue color scheme. A few schemes such as the ship's colors may be off just a bit. Maroon blocks with a lime-green OBJ, and also some orange deco in the center does not work out too well. The decorations in the level were really nice, but I think Opacity should have been used in the neon-blue deco lines across the screen in the Robot parts. Really nice altogether! +3
Drop-end: Only one minor complaint at all here! The ship part at 0:38 could have used more blending/opacity for it to look just a bit nicer, especially on the rainbows which, if not used correctly, can stick out and take away from your level. The cube part looks so fun, and kinda reminds me of UserMatt and his style! +4
Deco: 7/10
Music Sync: Terrific music sync all around the board! BG Flashes, gameplay, deco, gears, and even the floor will dance to this catchy tune! Few suggestions: Maybe the yellow stars in the 0:30 ball could have bounced in and out and all about to this song too, because in that part, all the music sync you have is really the gameplay. I feel that in the following ship and wave, the clouds were having an urge to dance to this song as well! Overall really good job on this part! +8.5
Music Sync: 8.5/10
Overall: 23.5/30 belongs in the Feature-Worthy Section!
Great Job! ~Artsy Nice review! I'm approving this and moving it to Feature-Worthy.
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