22 posts
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Post by xevenfurious on Jun 30, 2016 23:15:13 GMT -5
Brilliance by Xevenfurious (me) and IlhamAulia ID: 21265761 Song: The Falling mysts For Kirie's CC2 I really hope if this level will be rated ... Link Video : youtu.be/NOxXYdcxQ6A
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GaB3x
Stereo Madness
Cake Buster
OG Beta Tester
7 posts
Favorite Level: Bloodlust
Hardest Demon: C4C4C4
Mini-Profile Background: FFFFFF
Mini-Profile Name Color: C1EDFC
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Post by GaB3x on Jul 2, 2016 12:19:16 GMT -5
Nice Level I Love The Effect One Thing I Recommend Is The Random Speed Changes Imo That wasent a good edition if you can make the speed changes diffrent b/c they mess with timing love the effects though and i like the gameplay just a lot of timing
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Post by Breakfast Flake on Jul 2, 2016 13:13:34 GMT -5
Gameplay: 9.8/10 - The gameplay got really annoying on the first rocket ship with it's speed going fast and slow, but the gameplay it's self on the rocket ship was good. The next flaw was at the first robot. The gameplay was kind of weird with it's blocks swaying with move triggers. Those were really all I could see. I loved the gameplay out of this whole level, well of course except for the parts I stated out . But ya, the gameplay overall was really fun and cool. Design: 9.9/10 - Now the designs were really cool. I do have one suggestion, but won't count off points for this. At the beginning, the starting color was gray. You could change the color channels. The original color channels and then use color triggers to change them. I'm only suggesting here lol, so you don't HAVE to do what I say. But I really loved the level's decorations. They were beautiful and I could tell that many effort for the detail and other parts were put in greatly. I also have one more suggestion. At the beginning, the sun/moon thing in the sky looked kind of weird. If you know pixel art good, then you could try replacing that with a pixel sun/moon. If you don't know pixel art that good, you could just get glowing edge covers and scale them until they look the perfect size to you. Once again, these details were really lovely. Music Sync: 9.8/10 - The music sync was really good. Except at the first rocket ship part. The speed kind of ruined it a bit. Not alone by the speed too, the way the blocks were put for music sync were off. An one more was at the second rocket ship. It was off a bit too there before the wave. But overall, the music sync without the flaws I spotted was really great. I loved it. Overall: 29.5/10 - Really good level that deserves a feature. The designs were lovely and beautiful, which is the reason this could be featured. My favorite out of this level was the gameplay and the designs. The gameplay was good too, but had a bit of flaws. I loved everything else about this level. It was really fun, hard, and cool. My Opinion Move to Feature Worthy
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21 posts
Creator Points: 0
Favorite Level: Dark Travel - JonathanGD
Hardest Demon: Old Cata
Mini-Profile Background: Grey
Mini-Profile Name Color: Black
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Post by dehznik on Jul 2, 2016 13:21:39 GMT -5
Gameplay: 9.8/10 - The gameplay got really annoying on the first rocket ship with it's speed going fast and slow, but the gameplay it's self on the rocket ship was good. The next flaw was at the first robot. The gameplay was kind of weird with it's blocks swaying with move triggers. Those were really all I could see. I loved the gameplay out of this whole level, well of course except for the parts I stated out . But ya, the gameplay overall was really fun and cool. Design: 9.9/10 - Now the designs were really cool. I do have one suggestion, but won't count off points for this. At the beginning, the starting color was gray. You could change the color channels. The original color channels and then use color triggers to change them. I'm only suggesting here lol, so you don't HAVE to do what I say. But I really loved the level's decorations. They were beautiful and I could tell that many effort for the detail and other parts were put in greatly. I also have one more suggestion. At the beginning, the sun/moon thing in the sky looked kind of weird. If you know pixel art good, then you could try replacing that with a pixel sun/moon. If you don't know pixel art that good, you could just get glowing edge covers and scale them until they look the perfect size to you. Once again, these details were really lovely. Music Sync: 9.8/10 - The music sync was really good. Except at the first rocket ship part. The speed kind of ruined it a bit. Not alone by the speed too, the way the blocks were put for music sync were off. An one more was at the second rocket ship. It was off a bit too there before the wave. But overall, the music sync without the flaws I spotted was really great. I loved it. Overall: 29.5/10 - Really good level that deserves a feature. The designs were lovely and beautiful, which is the reason this could be featured. My favorite out of this level was the gameplay and the designs. The gameplay was good too, but had a bit of flaws. I loved everything else about this level. It was really fun, hard, and cool. My Opinion Move to Feature WorthyWaaaayyyy too lenient. If you think a specific part is bad, (Depending on how bad it is) you should adjust the score according to that, not just place a random high number just because you like the level. I don't have the time to review this, but I'm just giving some helpful advise for when you review more levels.
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Post by Breakfast Flake on Jul 2, 2016 13:23:08 GMT -5
Gameplay: 9.8/10 - The gameplay got really annoying on the first rocket ship with it's speed going fast and slow, but the gameplay it's self on the rocket ship was good. The next flaw was at the first robot. The gameplay was kind of weird with it's blocks swaying with move triggers. Those were really all I could see. I loved the gameplay out of this whole level, well of course except for the parts I stated out . But ya, the gameplay overall was really fun and cool. Design: 9.9/10 - Now the designs were really cool. I do have one suggestion, but won't count off points for this. At the beginning, the starting color was gray. You could change the color channels. The original color channels and then use color triggers to change them. I'm only suggesting here lol, so you don't HAVE to do what I say. But I really loved the level's decorations. They were beautiful and I could tell that many effort for the detail and other parts were put in greatly. I also have one more suggestion. At the beginning, the sun/moon thing in the sky looked kind of weird. If you know pixel art good, then you could try replacing that with a pixel sun/moon. If you don't know pixel art that good, you could just get glowing edge covers and scale them until they look the perfect size to you. Once again, these details were really lovely. Music Sync: 9.8/10 - The music sync was really good. Except at the first rocket ship part. The speed kind of ruined it a bit. Not alone by the speed too, the way the blocks were put for music sync were off. An one more was at the second rocket ship. It was off a bit too there before the wave. But overall, the music sync without the flaws I spotted was really great. I loved it. Overall: 29.5/10 - Really good level that deserves a feature. The designs were lovely and beautiful, which is the reason this could be featured. My favorite out of this level was the gameplay and the designs. The gameplay was good too, but had a bit of flaws. I loved everything else about this level. It was really fun, hard, and cool. My Opinion Move to Feature WorthyWaaaayyyy too lenient. If you think a specific part is bad, (Depending on how bad it is) you should adjust the score according to that, not just place a random high number just because you like the level. I don't have the time to review this, but I'm just giving some helpful advise for when you review more levels. I'm not giving random numbers. I add all 3 parts up into 1 score, then put them in score/30. If effects, score/40. But thanks
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78 posts
Discord: Yendis#8333
Creator Points: 37
Favorite Level: The Four Elements by Eiken
Hardest Demon: Daydream
Mini-Profile Background: 8B008B
Mini-Profile Name Color: FFFF00
Mini-Profile Text Color: FFFF00
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Post by Yendis on Jul 3, 2016 0:30:35 GMT -5
Just like to bring something to attention Breakfast Flakegyazo.com/6638e509d12a636b065c512b63e611a8What I think dehznik is trying to say is that your scores seem almost random with the overall score never really going lower than a 26/30 & levels you call decent a 28/30. Example my level which you said was decent/good actually got a higher score than Xstar7's level which you said was feature-worthy/legendary! I recommend using a judging scale like 1-10 is needs improvement, 1-18 or so is decent, 18-24 is good, etc. It just makes your reviews seem more consistent & fair to everyone who you review
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Post by Breakfast Flake on Jul 3, 2016 0:36:12 GMT -5
Just like to bring something to attention Breakfast Flake gyazo.com/6638e509d12a636b065c512b63e611a8What I think dehznik is trying to say is that your scores seem almost random with the overall score never really going lower than a 26/30 & levels you call decent a 28/30. Example my level which you said was decent/good actually got a higher score than Xstar7's level which you said was feature-worthy/legendary! I recommend using a judging scale like 1-10 is needs improvement, 1-18 or so is decent, 18-24 is good, etc. It just makes your reviews seem more consistent & fair to everyone who you review I'll try your suggestion ;3; - Also my overall score is like this. I add up all the scores into 1, then it's score/30; but I will try tp what you said
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Post by Deleted on Jul 3, 2016 1:25:06 GMT -5
Gameplay: 9.8/10 - The gameplay got really annoying on the first rocket ship with it's speed going fast and slow, but the gameplay it's self on the rocket ship was good. The next flaw was at the first robot. The gameplay was kind of weird with it's blocks swaying with move triggers. Those were really all I could see. I loved the gameplay out of this whole level, well of course except for the parts I stated out . But ya, the gameplay overall was really fun and cool. Design: 9.9/10 - Now the designs were really cool. I do have one suggestion, but won't count off points for this. At the beginning, the starting color was gray. You could change the color channels. The original color channels and then use color triggers to change them. I'm only suggesting here lol, so you don't HAVE to do what I say. But I really loved the level's decorations. They were beautiful and I could tell that many effort for the detail and other parts were put in greatly. I also have one more suggestion. At the beginning, the sun/moon thing in the sky looked kind of weird. If you know pixel art good, then you could try replacing that with a pixel sun/moon. If you don't know pixel art that good, you could just get glowing edge covers and scale them until they look the perfect size to you. Once again, these details were really lovely. Music Sync: 9.8/10 - The music sync was really good. Except at the first rocket ship part. The speed kind of ruined it a bit. Not alone by the speed too, the way the blocks were put for music sync were off. An one more was at the second rocket ship. It was off a bit too there before the wave. But overall, the music sync without the flaws I spotted was really great. I loved it. Overall: 29.5/10 - Really good level that deserves a feature. The designs were lovely and beautiful, which is the reason this could be featured. My favorite out of this level was the gameplay and the designs. The gameplay was good too, but had a bit of flaws. I loved everything else about this level. It was really fun, hard, and cool. My Opinion Move to Feature WorthyApproved, but...um, well, the design should be an 8.7/10 for bad colour choice at the beginning, gameplay should be 9.4/10 because invisible mini portal and random auto jump at the last cube. Music Sync should be 9.2/10 because some parts aren't focused on sync at all. You're being too lenient in your reviews, try to think about the cons more than the pros before you give a score.
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