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Post by megaman9 on Apr 13, 2016 13:49:45 GMT -5
Robtop never mentioned 2.1, unless you have proof, this isn't stuff from 2.1. He mentioned challenge mode being in 2.1 a long time ago.
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Post by Deleted on Apr 13, 2016 13:59:07 GMT -5
2.1 delayed for 2 more months confirmed. This sounds awesome but what happened to the small update we were promised when 2.0 was released? We've waited enough Robtroll 8)
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Post by Recillia on Apr 13, 2016 14:09:16 GMT -5
Nice, but this gives people more motivation for hacking.
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4,693 posts
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Post by Lumpy on Apr 13, 2016 14:15:35 GMT -5
Holy crap this sounds awesome :D
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21 posts
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Post by Peripuff on Apr 13, 2016 14:19:11 GMT -5
Actually, if this is in 2.1 and not 2.2 (because I believe RobTop discussed this before and said it would more likely be in 2.2) I am so excited to play this and see how good I am at this game compared to others (I've been told I was amazing by some but not so much by others)
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931 posts
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Post by TrueChaos on Apr 13, 2016 14:46:38 GMT -5
I actually am not a fan of this because the stress will be real.
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Post by ~Pear~ on Apr 13, 2016 14:47:45 GMT -5
I actually really like this except 2.1 will never be out
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Post by milesman34 on Apr 13, 2016 14:53:53 GMT -5
I would prefer if you could pick the level. Also, what if it picks SWITCHBLADE BY 6359!!!!!
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A guest who likes WOOGI1411
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Post by A guest who likes WOOGI1411 on Apr 13, 2016 15:34:56 GMT -5
I will battle my friends all the time if this is implemented, yes plz safyire Even though they are better than me, I will try to shrek them safyire (My hardest level is Time Machine, but Kyle's hardest level is also Time Machine but has beaten much more levels than me in less attempts, and my friend Cole is worse than Kyle but he beat Clutterfunk, Kyle has 86% on Clutterfunk)
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Post by contevallesi on Apr 14, 2016 8:11:12 GMT -5
GEOMETRY DASH BEING A 1v1 FPS GAME CONFIRMED
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Post by IMaginatory on Apr 14, 2016 13:00:19 GMT -5
With everything RobTop adds to 2.1 GD loses what makes it unique. I'm not a fan of this, or daily challenges, or for that matter anything that would inspire guilt for not doing it. It's these things that drive me away from games.
When this update hits, consider me faded into the shadows.
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Post by TowerTV on Apr 15, 2016 8:43:46 GMT -5
This NEEDS to be done the right way, Otherwise it won't work. What we need is the match-making system to be well balanced. It can't just be soley based on stars, because one player may have many stars and beat less demons, therefore making him not as good at demons, while another player has far fewer stars but has many, many demons, having entirely focused on them. Then the player with less stars and more demons gets matched with a player with. Ore stars and less demons, making it an uneven match. What I suggest is that the system should match players with about the approximately same amount of stars AND demons (doesn't have to be perfect) so that the match is even. Just my opinion.
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Post by Deleted on Apr 15, 2016 16:23:57 GMT -5
I would prefer if you could pick the level. Also, what if it picks SWITCHBLADE BY 6359!!!!! In this case, both players lose
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Post by RyanAB on Apr 15, 2016 18:47:40 GMT -5
With everything RobTop adds to 2.1 GD loses what makes it unique. I'm not a fan of this, or daily challenges, or for that matter anything that would inspire guilt for not doing it. It's these things that drive me away from games. When this update hits, consider me faded into the shadows. Challenge mode sounds awesome and this is what will keep me playing the game. I understand non competitive players will not like it but I am pretty competitive
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Post by Deleted on Apr 15, 2016 18:58:25 GMT -5
With everything RobTop adds to 2.1 GD loses what makes it unique. I'm not a fan of this, or daily challenges, or for that matter anything that would inspire guilt for not doing it. It's these things that drive me away from games. When this update hits, consider me faded into the shadows. I mean, you don't HAVE to do challenge mode...
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