3,046 posts
Favorite Level: Ditched Machine
Hardest Demon: ffffff
Mini-Profile Background: ffffff
Mini-Profile Name Color: {"image":"","color":"ffffff"}
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Post by benjamaster7 on Feb 7, 2016 22:44:34 GMT -5
- You can place objects in the editor before the level starts in now, so when you start a level with invisible stuff it wont be visible when you start it if you place the alpha trigger before the start of the level (ik Im very bad at explaining stuff but thats kind of what RobTop said) So like, is it the thing where the alpha trigger doesn't work on the first attempt because the cube doesn't move for 1 second?
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Post by Deleted on Feb 7, 2016 22:56:18 GMT -5
- You can place objects in the editor before the level starts in now, so when you start a level with invisible stuff it wont be visible when you start it if you place the alpha trigger before the start of the level (ik Im very bad at explaining stuff but thats kind of what RobTop said) So like, is it the thing where the alpha trigger doesn't work on the first attempt because the cube doesn't move for 1 second? Alpha triggers do not inmediately start functioning once the level is loaded, it takes 0.01 seconds, or just a pixel, to start functioning when the level starts moving. Take Cookieclysm as an example, the things meant to be invisible are visible as long as the level does not start moving. This in 2.0 can be fixed by using the move triggers, Hide the things you want to make invisible outside of the player's FOV and make them move in 0 seconds to where they need to be.
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3,046 posts
Favorite Level: Ditched Machine
Hardest Demon: ffffff
Mini-Profile Background: ffffff
Mini-Profile Name Color: {"image":"","color":"ffffff"}
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Post by benjamaster7 on Feb 7, 2016 23:02:04 GMT -5
So like, is it the thing where the alpha trigger doesn't work on the first attempt because the cube doesn't move for 1 second? Alpha triggers do not inmediately start functioning once the level is loaded, it takes 0.01 seconds, or just a pixel, to start functioning when the level starts moving. Take Cookieclysm as an example, the things meant to be invisible are visible as long as the level does not start moving. This in 2.0 can be fixed by using the move triggers, Hide the things you want to make invisible outside of the player's FOV and make them move in 0 seconds to where they need to be. for me anyways it takes about one second for the player to start moving, also that's a pretty clever trick ( ๑‾̀◡‾́)σ»
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Post by Flow on Feb 8, 2016 2:39:16 GMT -5
lol i like the link
"21editorthing"
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Post by Risen Phantom on Feb 8, 2016 8:47:30 GMT -5
Yay now HSV is more visual and (probably) easier to use!
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Post by [GT] Invertia on Feb 8, 2016 10:23:43 GMT -5
So, I am the only one that notices two exactly same "Edit Object" buttons? I bet it's hax
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Post by Deleted on Feb 8, 2016 12:58:00 GMT -5
So, I am the only one that notices two exactly same "Edit Object" buttons? I bet it's hax ._______________________.
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1,835 posts
Creator Points: 0
Favorite Level: reanimation
Hardest Demon: ffffff
Mini-Profile Background: ffffff
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Post by awesomedude249 on Feb 8, 2016 14:21:51 GMT -5
This alpha trigger problem has been long bothering me ever since I discovered how to use alpha triggers. HOLY S**T IM SO HYPED AHU IAHEIFSDF
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Post by Deleted on Feb 8, 2016 17:44:50 GMT -5
I just want that good old preview
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6,571 posts
Discord: [Speed the Weeb]#4931
Clans: TI, Zircon, Qualia
Favorite Level: Vooper - Serponge
Hardest Demon: System Split - Picha
Mini-Profile Background: {"image":"https://i.imgur.com/CdNpLJh.jpg","color":"ffffff"}
Mini-Profile Name Color: 1a4f56
Mini-Profile Text Color: 99ffe3
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Post by ✩Speed The Weeb✩ on Feb 9, 2016 5:38:30 GMT -5
The color thing is made more confusing for newer creators, but everything else is great.
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Post by Deleted on Feb 9, 2016 10:41:39 GMT -5
The color thing is made more confusing for newer creators, but everything else is great. its basically like hsv but easier to use, so no its less confusing
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Post by Bballaps on Feb 27, 2016 11:34:11 GMT -5
I am truly excited to achually spedt time making a level. I have been spending time watching LaqwwinGaming's tutorials.
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Post by Deleted on Feb 27, 2016 13:51:46 GMT -5
I am truly excited to achually spedt time making a level. I have been spending time watching LaqwwinGaming's tutorials. noice necropost
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DeepBlueLK
Stereo Madness
Some kid posting random things in Geometry Dash forums
18 posts
Creator Points: 0
Favorite Level: Ichorous Hex AV by DeepBlueLK ~( ͡° ͜ʖ͡°)~
Hardest Demon: ffffff
Mini-Profile Background: ffffff
Mini-Profile Name Color: {"image":"","color":"0039bf"}
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Post by DeepBlueLK on Feb 27, 2016 23:46:09 GMT -5
- RobTop is eating fish today ( pic) I thought there would actually be a picture of Lord Rubrub eating fish but it's not. ;3;
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Post by Sans on Feb 28, 2016 9:23:03 GMT -5
So, I am the only one that notices two exactly same "Edit Object" buttons? Maybe the second activates the new feature (?)
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